#include "RX3DMeshComponent.h"

BeginMetaData(RX3DMeshComponent)

META_BEGIN_CONSTRUCTOR(RXNodeCreationInfo*)
META_END_CONSTRUCTOR

META_SIMPE_PROPERTY_BEGIN(RenderActorAsset)
META_SIMPE_PROPERTY_END

EndMetaData


RX3DMeshComponent::RX3DMeshComponent(RXNodeCreationInfo* info):SuperType(info)
{
}

RX3DMeshComponent::~RX3DMeshComponent()
{
}
